// Definitions for sprite sheet ItemSceneTexture
// Created with www.texturepacker.com

// $TexturePacker:SmartUpdate:9b4c69a404eae71e8675452d9acf6d47$

package com.yodawnla.fishing.texture;

public interface ItemSceneTexture
{
	public static final int ITEMBTN2_ID = 0;
	public static final int ITEMFRAME_ID = 1;
	public static final int ROD00_ID = 2;
	public static final int ROD01_ID = 3;
	public static final int ROD02_ID = 4;
	public static final int ROD03_ID = 5;
	public static final int ROD04_ID = 6;
	public static final int BAIT00_ID = 7;
	public static final int BAIT01_ID = 8;
	public static final int BAIT02_ID = 9;
	public static final int BAIT03_ID = 10;
	public static final int BAIT04_ID = 11;
	public static final int ITEMBTN_ID = 12;
}
